![]() Otherwise, they risk losing a huge chunk of their player base to other games. Pokdepinion: If enough people voice out their displeasure, I’m sure a future update will do some tweaks and additions for aim assist in the game. ![]() Halo Infinite will be officially launching on 8th December 2021 for the Xbox Series X, Xbox One, and PC, but the multiplayer portion is already available now for free. With that being said, some gamers are also saying that the game’s higher TTK (time to kill) compensates for the poor aim assist but it still does make it unnecessarily hard for console gamers nonetheless. Simply put, it’s much easier to aim for those who are on mouse and keyboard, giving Xbox console players a massive disadvantage. Interestingly, PC gamers who use a controller instead will have no aim assist whatsoever. Some of the best players still use controllers because mouse and keyboard. This is a PC port of a console port of a bunch of console games so this is not going to be removed. It appears that for those who are playing on Xbox One / Xbox Series X, the aim assist is quite lacking for controller players, making it hard to match up with PC gamers who are typically on keyboard and mouse. Yeah joystick input gets two forms of aim assist (+1 more that also applies to mouse), regardless of whether its on PC or console. Or to put it another way, it's like if you were going for a run, and then for random steps while running one of your shoes vanishes.While the Halo Infinite multiplayer beta was mostly well-received by gamers, there is one aspect to the gameplay that became a hot topic for debate aim assist. Like something that's been there since Halo CE has been operated on with the surgeons scalpel and now just feels wrong. And the result feels like there's something unnatural to every movement. I dunno, balanced? Like our ability to aim has been neutered because of crossplay. From certain guns having aim assist disabled when aiming from the hip, others not tracking beyond very strangely restrictively small ranges, and then needing to have had your aim wander over the body with red reticle first to initiate tracking, the inconsistency feels just awful. ![]() I think it's that the aim assist is just so increadibly inconsistent compared to past games. That said though, I do still have a big issue with the feel of the guns even in training mode. aim is to cheat the doctor by geons recently re - chartered by her Majesty for. Is it the same issue when approached from that angle? halo of glory, and their bered the Council have themselves principally to. I'm on Xbox, but I do always have a keyboard plugged in, for other games and for typing. In threads with a vague title and Rumor/Leak/Datamine flair detailed outline on acceptable titlesĪre you playing on PC? There is a known bug where aim assist will be disabled in multiplayer as the game thinks you are playing with mouse+keyboard, even though you're using a controller.Lore may be freely discussed three months past release. Halo Infinite Controller aim assist is a vital method of helping controller players to compete with mouse and keyboard players, but players in Halo Infinite. For other players, with video evidence, they have very strong aim assist. Infinite by far has the weakest of all aim assists for me, even after removing deadzones and while moving the stick. Ive played CoD, Apex, and all previous Halos. New official lore and datamined/leaked game content are spoilers. The problem is aim assist is very inconsistent. Trilogy Deathless Continues // Try New G. !drops !bracket ~ Worlds Watch Party ~ G. !Drops HWC Day 2 Watch Party! ( ͡ᵔ ͜ʖ ͡ᵔ. ![]() Shopify Rebellion vs Sentinels - Halo Wo. HaloWC 2023 Community Stage – Day 2 (Sea. R/Halo Discord + LFG | Infinite Season 4 | 343 Plz | Game FAQs ![]()
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